Riccoco
Character Name: Riccoco
Alternate Identities:
Player Name:
CHARACTERISTICS
Val Char Base Points Total Roll Notes
13 STR 10 6 13 12- HTH Damage 2 1/2d6 END [5]
18 DEX 10 24 18 13- OCV 6 DCV 6
13 CON 10 6 13 12-
10 BODY 10 0 10 11-
18 INT 10 8 18 13- PER Roll 15-
13 EGO 10 6 13 12- ECV: 4
15 PRE 10 5 15 12- PRE Attack: 3d6
12 COM 10 1 12 11-
4 PD 3 1 4 4 PD (0 rPD)
4 ED 3 1 4 4 ED (0 rED)
4 SPD 2.8 12 4 Phases: 3, 6, 9, 12
6 REC 6 0 6
26 END 26 0 26
24 STUN 24 0 24
10 MORPHIA 10 0 10
17 ANIMA 17 0 17
16 PSYCHE 16 0 16
9" Running 6 6 9"
4" Swimming 2 2 4"
2" Leaping 3 0 2 1/2" 78 Total Characteristics Points
CHARACTER IMAGE
EXPERIENCE POINTS
Total earned: 23
Spent: 13
Unspent: 10
Base Points: 75
Disad Points: 75
Total Points: 163
MOVEMENT
Type Total
Run (6) 9" [18" NC]
Swim (2) 4" [8" NC]
H. Leap (3") 2 1/2"
V. Leap (1") 1"
DEFENSES
Type Amount
Physical Defense 4
Res. Phys. Defense 0
Energy Defense 4
Res. Energy Defense 0
Mental Defense 0
Power Defense 0
 
COMBAT INFORMATION
OCV: 6 DCV: 6
 
Combat Skill Levels:
+1 with HTH Combat
+1 with All Combat
+1 with DCV
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
Block 1/2 +0 +0 Block, abort
Brace 0 +2 1/2 +2 vs. Range Mod.
Disarm 1/2 -2 +0 Can disarm
Dodge 1/2 -- +3 Abort, vs. all attacks
Grab 1/2 -1 -2 Grab two limbs
Grab By 1/2 -3 -4 Move and Grab
Haymaker 1/2* +0 -5 +4 DC attack damage
Move By 1/2 -2 -2 STR/2 + v/5
Move Through 1/2 -v/5 -3 STR + v/3
Set 1 +1 +0 Ranged Attacks only
Strike 1/2 +0 +0 STR or weapon
COMBAT MODIFIERS
Range 0-4 5-6 7-8 9-12 13-16 17-24 25-36 37-48
RMOD 0 -1 -2 -3 -4 -5 -6 -7
Targeting shot OCV Hit Location
Head shot (Head to Shoulders) -4 1d6+3
High shot (Head to Vitals) -2 2d6+1
Body shot (Hands to Legs) -1 2d6+4
Low shot (Shoulders to Feet) -2 2d6+7
Leg shot (Vitals to Feet) -4 1d6+12

Character Name: Riccoco
Alternate Identities:
Player Name:
SKILLS
Cost  Name
4 WF: Common Melee Weapons, Common Missile Weapons
5 +1 with HTH Combat
8 +1 with All Combat
1 NCM Combat Skill Penalty
5 +1 with DCV
0 Conversation (Everyman) 12-
3 Deduction 13-
0 Shadowing 8-
0 Stealth (Everyman) 13-
0 Concealment (Everyman) 13-
0 Climbing (Everyman) 13-
3 Traveler
1
1) AK: Gator Territory 11-
1
2) AK: Lizard Road 11-
1
3) AK: Raccoon Lake 11-
1
4) AK: Saber RIver Valley 11-
1
5) CK: Adala 11-
1
6) CK: Tallon 11-
0
7) CuK: Saber RIver Valley Culture 8-
2 Survival (Tropical) 13-
3 PS: Skiffer 13-
3 TF: Carts and Wagons, Rafts, Small Rowed Boats
Notes: Equines was skipped for Carts and Wagons, since Riccoco is ill-formed for horseback riding, but could conceivably steer a cart.)
5 Trading 13-
3 PS: Merchant 13-
3 Sleight Of Hand 13-
3 Acrobatics 13-
3 Breakfall 13-
3 Tracking 13-
3 Streetwise 12-
2 Forgery (Papers) 13-
68 Total Skills Cost
PERKS
Cost  Name
2 Contact: Fences in Tallon (Contact has useful Skills or resources) 8-
2 Access (Night Folk Tunnels)
2 Contact: Night Folk (Contact has useful Skills or resources) 8-
6 Total Perks Cost
 
POWERS
Cost  Power END
5 Night Eyes: Ultraviolet Perception (Sight Group)0
6 Bestial Alertness: +2 PER with all Sense Groups0
11 Total Powers Cost
EQUIPMENT
Equipment END
Experience Earned
1) Book One: The Eye of the Reaver
4
2) Book Two: The Revenant Gun
4
3) Book Three: The Book of Yara
4
4) Book Four: The Jewel of Merikia
10
5) Bonus: Character Description
1

Character Name: Riccoco
Alternate Identities:
Player Name:
DISADVANTAGES
Cost  Disadvantage
0 Normal Characteristic Maxima No Age Restriction
10 Distinctive Features: Beast (Raccoon) (Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses)
15 Psychological Limitation: Animal Behavior - Raccoon Traits (Common, Strong)
15 Psychological Limitation: Penchant for crazy schemes/carrying on too long with them (Common, Strong)
5 Psychological Limitation: Occasionally drawn to "do the right thing" (Uncommon, Moderate)
10 Hunted: Watched by Authorities 8- (Mo Pow, NCI, Watching)
10 Hunted: Various victims of old scores 8- (As Pow, Harshly Punish)
5 Reputation: Thief/Schemer, 8-
1 Quirk: refers to self in 3rd person
1 Quirk: Knowing, Annoying Grin
1 Quirk: Reverse prejudice for Pinks
1 Quirk: Penchant for Berry Ale
1 Quirk: Coward/Insecure w/ his station in life
75 Total Disadvantages Cost
APPEARANCE
Hair Color: Striped fur
Eye Color: Brown
Height: 1.38 m
Weight: 49.00 kg
Description:
BACKGROUND
Background: Riccoco has always been a schemer. Even as a young cub, he was often punished for trying to get more fish, or get out of his chores. His methods only continued into his adolescent years. Eventually, they went too far and the [Head Raccoon] thought it might be best if he didn't stay on at Raccoon Lake. Riccoco wasn't pleased about his... exile but, went about his business as he's always done. He'd been a little curious about Tallon and the area surrounding the Saber. He'd made a few contacts with Traveller's passing through and the peddlers doing occasional trade with the Raccoon community.

He used these skills and his ideas to earn a meager living. Eventually, this lead to his allowance back to Raccoon Lake, but, only as a travelling peddler. He brought valuable information as well as occasional goods and exotic spices from his travels up and down the Saber. Oft times, his plots dealt with smuggling to bypass tariffs and an occasional heist. He's never actually been caught, but, word gets around and his goings on and created an added stigma for him in more law abiding locations.
PERSONALITY
Riccoco is generously a good soul though his avarice causes him some trouble. He shies away from any lethal robberies and would much prefer avoiding conflict of any sort. He'll try and talk himself out of any situation before fleeing. He'll only fight if cornered or no other way seems available. He's relatively loyal and curious, though, these are more traits of Raccoons as a whole than his individuality.
QUOTE
'Riccoco know all the paths of the Saber. We steer WAY clear a Garlok an' his gators.'
POWERS/TACTICS
When forced into a fight, Riccoco's main objective is not getting hit. He does bear a diminutive trident that he is capable of using. He'll often tumble from target to target, always on the move and stabbing out with his trident at opportune moments.
CAMPAIGN_USE
Character created with Hero Designer (version 2006110406)