Persia
Character Name: Persia
Alternate Identities:
Player Name:
CHARACTERISTICS
Val Char Base Points Total Roll Notes
13 STR 10 6 13 12- HTH Damage 2 1/2d6 END [5]
20 DEX 10 30 20 13- OCV 7 DCV 7
12 CON 10 4 12 11-
12 BODY 10 4 12 11-
13 INT 10 3 13 12- PER Roll 15-
15 EGO 10 10 15 12- ECV: 5
13 PRE 10 3 13 12- PRE Attack: 2 1/2d6
15 COM 10 3 15 12-
6 PD 3 3 6 6 PD (0 rPD)
6 ED 2 4 6 6 ED (0 rED)
4 SPD 3.0 10 4 Phases: 3, 6, 9, 12
5 REC 5 0 5
25 END 24 1 25
25 STUN 25 0 25
12 MORPHIA 12 0 12
18 ANIMA 18 0 18
15 PSYCHE 15 0 15
10" Running 6 8 10"
2" Swimming 2 0 2"
2" Leaping 3 0 2 1/2" 88 Total Characteristics Points
MOVEMENT
Type Total
Run ( 6 ) 10" [ 20" NC]
Swim ( 2 ) 2" [ 4" NC]
H. Leap ( 3" ) 2 1/2"
V. Leap ( 1" ) 1"

 

EXPERIENCE POINTS
Total earned: 108
Spent: 108
Unspent: 0
Base Points: 75
Disad Points: 75
Total Points: 258
 
CHARACTER IMAGE
COMBAT INFORMATION
OCV: 7 DCV: 7
 
Combat Skill Levels:
+3 with HTH Combat
+3 with DCV
DEFENSES
Type Amount
Physical Defense 6
Res. Phys. Defense 0
Energy Defense 6
Res. Energy Defense 0
Mental Defense 0
Power Defense 0

 


Character Name: Persia
Alternate Identities:
Player Name:
SKILLS
Cost  Name
0 Conversation (Everyman) 12-
3 Deduction 12-
3 Shadowing 12-
15 Stealth 16-
13 Concealment 15-
7 Climbing 14-
0 CuK: Merikian Culture 8-
0 AK: Tallon Sewers and Rooftops 8-
11 Acrobatics 15-
3 Breakfall 13-
3 Lockpicking 13-
3 Sleight Of Hand 13-
2 Gambling (Dice Games) 12-
5 Tracking 13-
5 Streetwise 13-
3 Security Systems 12-
2 Survival (Tropical) 12-
1 Columbia Hand: TF: Large Motorized Boats
1 Language: Merikian (completely fluent; literate)
2 AK: Great Kraken Lakes region 11-
2 KS: Tallon Military 11-
1 KS: Celestial City 8-
1 KS: Sailed Ships 8-
3 Seduction 12-
5 WF: Common Melee Weapons, Common Missile Weapons, Off Hand
15 +3 with HTH Combat
15 +3 with DCV
20 NCM Penalty on Combat Skill Levels
144 Total Skills Cost
TALENTS
Cost  Name
4 Roofdancing: Environmental Movement (no penalties on rooftops)
4 Total Talents Cost
 
POWERS
Cost  Power END
9 +3 PER with all Sense Groups0
5 Cat's Eyes: Ultraviolet Perception (Sight Group)0
8 Claws: Killing Attack - Hand-To-Hand 1/2d6 (1d6+1 w/STR); Reduced Penetration (-1/4)1
22 Total Powers Cost
EQUIPMENT
Equipment END
Spirit Rapier: +1 OCV, 1d6, AP (+1/2); STR Min 8 (-1/2)2
Rapier: 1d6 (1d6+1 w/STR); STR Min 8 (-1/2)1
Broadsword: 1d6+1; STR Min 12 (-1/2)2

Character Name: Persia
Alternate Identities:
Player Name:
DISADVANTAGES
Cost  Disadvantage
0 Normal Characteristic Maxima No Age Restriction
15 Psychological Limitation: Feline Behavior - Bestial Archetype Traits (Common, Strong)
10 Distinctive Features: Cat Beast (Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses)
10 Hunted: Authorities 8- (Mo Pow, NCI, Watching)
10 Hunted: Archon 8- (Mo Pow, NCI, Watching)
10 Reputation: Related to Freedom Fighter, 11-
5 Reputation: Thief, 8-
5 Rivalry: Professional (Kamlak; Rival is As Powerful; Seek to Outdo, Embarrass, or Humiliate Rival; Rival Aware of Rivalry)
5 Secret: Night of Small Fires
1 Quirk: Likes catnip
1 Quirk: Hates being Dirty
1 Quirk: Trying to stop thieving
1 Quirk:
1 Quirk:
75 Total Disadvantages Cost
APPEARANCE
Hair Color: Brown
Eye Color: Brown
Height: 1.62 m
Weight: 50.00 kg
Description:
Persia is short and lithe. She has a dark coat fading to white muzzle and front. She is an extremely humanoid beast, even more so than her mother. She does not wear shoes or sandles. She takes pride in her appearance and grooms often.
BACKGROUND
Persia is a Tallonite born and bred. A child of the city, she is intimately familiar with its streets, rooftops alleys and sewers. Abandoned by her mother at the threshold of maturity, she was forced to learn to survive by her wits. She used her natural talents to pursue the life of a thief, though she chooses her targets carefully, never stealing from those who cannot afford it, and usually trying to steal from those who deserve it.
She learned after being captured once that her mother had been a personal friend of the Archon. Although she had given vague hints that this was so, she had never brought Persia to meet him. The Archon has used his influence on several occasions to soften the consequences of or to pardon Persia's extralegal activities. She realizes that there may well be limits on his beneficence.

Eventually, Persia discovered that her mother had gone on an exploratory mission with the father of Gilead. Mranda was one of the last survivors of the quest. Persia rescued her, but learned that Mranda had developed a socially daming relationship with Hadrian, father of Gilead. For this reason, Mranda told Persia she would not return to Tallon. In reality, Mranda was implicaed in the accidental death of a relative of a Grandmistrees of Tallon, and fears retribution. Since she fear that the vengeance may be visited upon her daughter, she has not told Persia this, afraid that if whe knew, the secret might be uncovered by a probe.
PERSONALITY
Persia has a full range of cat-like behavior, of course. She is independant, graceful and loves comfort. She also has a sense of social justice. She used steals to benefit the downtrodden (with a hefty cut for herself, of course), but of late, has attempted to lead a more respectable existence. She has made true friends and would not wish to embarass them with extralegal activities. Also from them she has learned the rewards of a more honorable life.
QUOTE
"Got any fish?"
POWERS/TACTICS
Persia is exceptionally quick and agile. She uses this to her benefit in combat, using acrobatic maneuvers when possible. She is a skilled sword-wielder and uses a rapier or short sword when possible. When armed with her mother's spirit sword, enhanced by Archon Ningan himself, she is amazingly deadly. She also depends on her heightened sense to warn her of danger.
CAMPAIGN_USE
Persia has good senses and is a talented combatant. She also has a fair degree of respect from the older beasts of Tallon who might remember her mother's work as a freedom fighter in the last yeasr of the reign of Kanukka the Red.
Character created with Hero Designer (version 2007122807)