| Cost |
Name |
| 3 |
Acrobatics 13- |
| 5 |
Animal Handler (Birds, Canines, Felines, Reptiles & Amphibians) 12- |
| 3 |
Breakfall 13- |
| 0 |
Climbing (Everyman Skill) 13- |
| 4 |
+2 with knife |
| 0 |
Concealment (Everyman Skill) 12- |
| 3 |
Contortionist 13- |
| 0 |
Deduction (Everyman Skill) 8- |
| 2 |
AK: Jungle 11- |
| 3 |
KS: Herbal Remidies 12- |
| 0 |
KS: Local History (Everyman Skill) 8- |
| 3 |
Paramedics 12- |
| 0 |
Shadowing (Everyman Skill) 8- |
| 0 |
Stealth (Everyman Skill) 13- |
| 2 |
Survival (Tropical, Tropical Forests) 12- |
| 3 |
Tracking 12- |
| 5 |
WF: Common Melee Weapons, Common Missile Weapons, Nets |
| 6 |
+2 with Stealth, Survival, Tracking |
| 42 |
Total Skills Cost |
| Cost |
Name |
| 3 |
Jungle Fighting: Environmental Movement (Jungle) |
| 3 |
Total Talents Cost |
|
|
| Cost |
Power |
END |
| 6 |
Jungle Sense: +2 PER with All Sense Groups | 0 |
| 8 |
Climbing: Clinging (normal STR) (10 Active Points); Cannot Resist Knockback (-1/4) | 0 |
| 4 |
Feet as Hands: Extra Limbs (5 Active Points); Limited Manipulation (-1/4) | 0 |
| 4 |
Jungle Vines: Swinging 10" (10 Active Points); OAF: Vines (-1), No Noncombat Movement (-1/4) | 1 |
| 22 |
Total Powers Cost |
| Equipment |
END |
| Knife: Killing Attack - Hand-To-Hand 1/2d6, Reduced Endurance (0 END; +1/2), Ranged (+1/2) (20 Active Points); OAF (-1), Real Weapon (-1/4), STR Minimum 1-5 (-1/4) Notes: Can Be Thrown | 0 |
| Experience Earned | |
1) Book One: The Eye of the Reaver | 2 |
2) Book Two: The Revenant Gun | 2 |
3) Book Three: The Book of Yara | 3 |
4) Book Four: The Jewel of Merikia | 10 |
|